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・ ZZ diboson
・ ZZ Gundam
・ ZZ Packer
・ ZZ scale
・ ZZ Top
・ ZZ Top discography
・ ZZ Top equipment
・ ZZ Top's First Album
・ ZZ Ward
・ ZZ zinc finger
・ ZZAJ
・ Zzap!64
・ Zzebra
・ ZZHZ
・ ZZK Records
Zzoom
・ ZZR
・ ZZT
・ ZZT (duo)
・ ZZT-oop
・ ZZX
・ Zzxjoanw
・ ZZY
・ Zzyczesiya
・ Zzyzx
・ Zzyzx (album)
・ Zzyzx (film)
・ Zzyzx Rd. (song)
・ Zzyzx, California
・ Zzyzzyxx


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Zzoom : ウィキペディア英語版
Zzoom

''Zzoom'' is a computer game developed by John Gibson, Mark Butler and Steve Blower for the ZX Spectrum and released by Imagine Software in 1983. It is an early example of a combat flight simulator game, in which the player controls an aircraft that must protect refugees from enemy forces.
==Gameplay==
The object of the game is to protect a series of refugees from enemy aircraft, tanks and submarines. The player's view consists of a crosshairs upon a simple ground and sky horizon, with an altimeter, a shield indicator and a radar. Refugees walk along the horizon, and the player must fire his guns and missiles at enemy units to prevent them from killing the refugees. Score is gained by destroying enemy units, and for refugees crossing the screen safely.
However, due to a bug in the score calculation for refugees, should the player not allow any (or very few) refugees to survive a stage he will be rewarded with a bonus far in excess of what would be scored had the refugees been saved.〔() Personal Computer Games Zzoom scoring bug〕 To achieve this the player invariably has to shoot the refugees himself – which although not the point of the game can be just as challenging, as while doing this the enemy will still be launching missiles and shooting at the player.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Zzoom」の詳細全文を読む



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