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OpenGameArt.org
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OpenGameArt.org : ウィキペディア英語版
OpenGameArt.org

Open Game Art is a media repository intended for use with free software game projects.
Its purpose is to allow developers to easily replace programmer art with high-quality, appropriately licensed artwork.〔(What's the purpose of this site? )〕〔(【引用サイトリンク】title=Free-licensed art for free software games. )〕 It accepts both 2D and 3D art, as well as sound effects and music, unlike similar projects such as ccMixter, which only deals with audio samples and songs, and The Freesound Project, which limits itself solely to samples.
==Content==
All content found on Open Game Art is licensed under free licenses, with varying copyleft status. The acceptable licenses currently include the GNU General Public License and LGPL versions 2 and 3, as well as numerous Creative Commons licenses including CC-Attribution 3.0, CC-Attribution-ShareAlike 3.0 and CC0. The latter is functionally equivalent to releasing content into the public domain, relinquishing as many rights as possible.〔(Licenses allowed on OpenGameArt.org )〕
Content under highly permissive licenses such as the WTFPL, while not explicitly allowed, is able to be readily relicensed as CC0, and as such can be uploaded to Open Game Art.〔(WTFPL content on OpenGameArt.org )〕
The project does not accept content licensed with non-commercial clauses, as these are perceived to restrict users, thus making the content non-free.
Being a repository for free content, much of the site's content is created using free software such as GIMP, Inkscape, and in particular, Blender.〔(【引用サイトリンク】title="Open Game Art - Free game content )
Artists from the Warzone 2100, The Battle for Wesnoth and the recently released Frogatto projects, amongst others, have contributed assets.〔(【引用サイトリンク】title=Frogatto 1.0 released )
The site also has a section for articles and tutorials, as well as a discussion forum for its users.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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