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・ Luxi
・ Luxi County, Hunan
・ Luxi County, Jiangxi
・ Luxi County, Yunnan
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・ Luxi, Fujian
・ Luxi, Nancowry
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Luxinia
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・ Luxo Jr. (character)
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・ Luxol fast blue stain
・ Luxolo Koza
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Luxinia : ウィキペディア英語版
Luxinia

Luxinia is a 3D engine written in C. For rendering it uses OpenGL and Cg. The window management is handled with GLFW. As sound library OpenAL was chosen and for physics ODE is used. A key feature of the engine is the binding to the Lua programming language. Due to Lua being an interpreted language, the users do not need any compilers but can purely work with the high-level language to code their projects.
Development was started in 2004 by Christoph Kubisch and Eike Decker.〔(【引用サイトリンク】title=Luxinia Engine: History )〕 The first public release was in December 2005. The engine is free to use for commercial application.〔(【引用サイトリンク】title=Luxinia Engine: License )
Originally meant as a framework for creating games, it is used in academic research as well.〔(【引用サイトリンク】title=Pixel Jet Stream )
Various sample applications and tutorials exist,〔(【引用サイトリンク】title=Luxinia Engine: Tutorials )〕 as well as an open-source IDE.〔(【引用サイトリンク】title=Estrela Editor )
==References==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Luxinia」の詳細全文を読む



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