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zoetrope : ウィキペディア英語版
zoetrope

A zoetrope is one of several pre-film animation devices that produce the illusion of motion by displaying a sequence of drawings or photographs showing progressive phases of that motion. The name ''Zoetrope'' was composed from the Greek root words ζωή ''zoe'', "life" and τρόπος ''tropos'', "turning".
The zoetrope consists of a cylinder with slits cut vertically in the sides. On the inner surface of the cylinder is a band with images from a set of sequenced pictures. As the cylinder spins, the user looks through the slits at the pictures across. The scanning of the slits keeps the pictures from simply blurring together, and the user sees a rapid succession of images, producing the illusion of motion. From the late 19th century, devices working on similar principles have been developed, named analogously as linear zoetropes and 3D zoetropes, with traditional zoetropes referred to as "cylindrical zoetropes" if distinction is needed.
==Invention==
An earthenware bowl from Iran, over 5000 years old, could be considered a predecessor of the zoetrope. This bowl is decorated in a series of images portraying a goat jumping toward a tree and eating its leaves.〔(Oldest Animation Discovered In Iran ). ''Animation Magazine''. 12-03-2008.〕 Another device which one historian of Chinese technology called "a variety of zoetrope" was created around 100 BC by the inventor Ding Huan (丁緩),〔Needham, Joseph (1962). ''Science and Civilization in China'', vol. IV, part 1: ''Physics and Physical Technology''. Cambridge University Press. p. 123-124.〕 but the exact nature of that device, which is commonly misreported in derivative sources, and the historian's definition of "a variety of zoetrope" are both very unclear.
The basic drum-like form of the zoetrope was created in 1833〔Bordwell, David and Kristin Thompson, Film History: An Introduction, 3rd edition (New York: McGraw-Hill, 2010), 4. ISBN 978-0-07-338613-3〕 or 1834 by British mathematician William George Horner, who was aware of the recently invented and closely related phenakistoscope disc.〔Herbert, Stephen. (n.d.) (''From Daedaleum to Zoetrope'', Part 1. ) Retrieved 2014-05-31.〕 Horner's revolving drum had viewing slits ''between'' the pictures. He called it the "daedaleum" (sometimes misspelled "daedalum" or "daedatelum" and erroneously claimed to mean "the wheel of the devil"), a reference to the Greek myth of Daedalus.〔 The daedaleum failed to become popular until the 1860s, when a variant with the viewing slits on a level ''above'' the pictures, which allowed the use of easily replaceable continuous strips of images, was patented by both English and American makers, including Milton Bradley. The American inventor William F. Lincoln named his version the "zoetrope", meaning "wheel of life".
The zoetrope works on the same principle as the phenakistoscope but is more convenient and allows the animation to be viewed by several people at the same time. Instead of being radially arrayed on a disc, the sequence of pictures depicting phases of motion is on a paper strip. For viewing, this is placed against the inner surface of the lower part of an open-topped metal drum, the upper part of which is provided with a vertical viewing slit across from each picture. The drum, on a spindle base, is spun. Due to persistence of vision, viewers looking in through the passing slits see each picture on the strip seem to be suddenly replaced by the next in the sequence. The phi phenomenon is responsible for the illusion of animation. The faster the drum is spun, the smoother the animation appears.
The earliest projected moving images were displayed using a magic lantern zoetrope. This crude projection of moving images occurred as early as the 1860s.
The praxinoscope was an improvement on the zoetrope that became popular toward the end of the 19th century, displacing the zoetrope for practical uses; a magic lantern praxinoscope was demonstrated in the 1880s.
For displaying moving images, zoetropes were displaced by more advanced technology, notably film and later television. However, in the early 1970s, Sega used a mechanism similar to an ancient zoetrope in order to create electro-mechanical arcade games that would resemble later first-person video games.
Since the late 20th century, zoetropes have seen occasional use for artwork, entertainment, and other media use, notably as linear zoetropes on subway lines, and from the early 21st century some 3D zoetropes.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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