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extensibility : ウィキペディア英語版
extensibility

In software engineering, extensibility (not to be confused with forward compatibility) is a system design principle where the implementation takes future growth into consideration. It is a systemic measure of the ability to extend a system and the level of effort required to implement the extension. Extensions can be through the addition of new functionality or through modification of existing functionality. The central theme is to provide for change – typically enhancements – while minimizing impact to existing system functions.
Extensibility is a software design principle defined as a system’s ability to have new functionality extended, in which the system’s internal structure and data flow are minimally or not affected, particularly that recompiling or changing the original source code is unnecessary when changing a system’s behavior, either by the creator or other programmers.〔Johansson, Niklas, and Anton Löfgren. Designing for Extensibility: An Action Research Study of Maximizing Extensibility by Means of Design Principles. N.p.: n.p., n.d. University of Gothenburg Department of Applied Information Technology, 29 May 2009. Web. 26 Apr. 2014. .〕 Because software systems are long lived and will be modified for new features and added functionalities demanded by users, extensibility enables developers to expand or add to the software’s capabilities and facilitates systematic reuse. Some of its approaches include facilities for allowing users’ own program routines to be inserted and the abilities to define new data types as well as to define new formatting markup tags.〔Rouse, Margaret. "Extensible." SearchSAO. N.p., Mar. 2007. Web. 27 Apr. 2014. .〕
==Extensible Design==
Extensible design in software engineering is to accept that not everything can be designed in advance. A light software framework which allows for changes is provided instead. Small commands are made to prevent from losing the element of extensibility, following the principle of separating work elements into comprehensible units, in order to avoid traditional software development issues including low cohesion and high coupling and allow for continued development. Embracing change is essential to the extensible design, in which additions will be continual. Each chunk of the system will be workable with any changes, and the idea of change through addition is the center of the whole system design.
Extensible design supports frequent re-prioritization and allows functionality to be implemented in small steps upon request, which are the principles advocated by the Agile methodologies and iterative development. Extensibility imposes fewer and cleaner dependencies during development, as well as reduced coupling and more cohesive abstractions, plus well defined interfaces.〔Kelly, Allan. "The Philosophy of Extensible Software." ACCU-Professionalism in Programming (2002): Web. 27 Apr. 2014. .〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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