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cyberspace : ウィキペディア英語版
cyberspace

Cyberspace is "the notional environment in which communication over computer networks occurs."〔http://www.oxforddictionaries.com/us/definition/american_english/cyberspace〕 The word became popular in the 1990s when the uses of the Internet, networking, and digital communication were all growing dramatically and the term "cyberspace" was able to represent the many new ideas and phenomena that were emerging.
The parent term of cyberspace is "cybernetics", derived from the Ancient Greek ''κυβερνήτης'' (''kybernētēs'', steersman, governor, pilot, or rudder), a word introduced by Norbert Wiener for his pioneering work in electronic communication and control science.
As a social experience, individuals can interact, exchange ideas, share information, provide social support, conduct business, direct actions, create artistic media, play games, engage in political discussion, and so on, using this global network. They are sometimes referred to as ''cybernauts''. The term ''cyberspace'' has become a conventional means to describe anything associated with the Internet and the diverse Internet culture. The United States government recognizes the interconnected information technology and the interdependent network of information technology infrastructures operating across this medium as part of the US national critical infrastructure. Amongst individuals on cyberspace, there is believed to be a code of shared rules and ethics mutually beneficial for all to follow, referred to as cyberethics. Many view the right to privacy as most important to a functional code of cyberethics.〔Richard A. Spinello, (''"Cyberethics: Morality and Law in Cyberspace"'' )〕 Such moral responsibilities go hand in hand when working online with global networks, specifically, when opinions are involved with online social experiences.〔White House, (''"The National Strategy To Secure Cyberspace"'' )〕
According to Chip Morningstar and F. Randall Farmer, cyberspace is defined more by the social interactions involved rather than its technical implementation.〔Morningstar, Chip and F. Randall Farmer. The Lessons of Lucasfilm's Habitat. ''The New Media Reader''. Ed. Wardrip-Fruin and Nick Montfort: The MIT Press, 2003. 664-667. Print〕 In their view, the computational medium in cyberspace is an augmentation of the communication channel between real people; the core characteristic of cyberspace is that it offers an environment that consists of many participants with the ability to affect and influence each other. They derive this concept from the observation that people seek richness, complexity, and depth within a virtual world.
==Origins of the term==

The term “cyberspace” first appeared in the visual arts in the late 1960, when Danish artist Susanne Ussing (1940-1998) and her partner architect Carsten Hoff (b. 1934) constituted themselves as Atelier Cyberspace. Under this name the two made a series of installations and images entitled “sensory spaces” that were based on the principle of open systems adaptable to various influences, such as human movement and the behaviour of new materials.〔http://www.kunstkritikk.com/kommentar/the-reinvention-of-cyberspace/〕
Atelier Cyberspace worked at a time when the Internet did not exist and computers were more or less off-limit to artists and creative engagement. In a 2015-interview with Scandinavian art magazine Kunstkritikk, Carsten Hoff recollects, that although Atelier Cyberspace did try to implement computers, they had no interest in the virtual space as such:〔http://www.kunstkritikk.com/kommentar/the-reinvention-of-cyberspace/〕
And in the same interview Hoff continues:
The works of Atelier Cyberspace were originally shown at a number of Copenhagen venues and have later been exhibited at The National Gallery of Denmark in Copenhagen as part of the exhibition “What’s Happening?”〔http://www.smk.dk/en/visit-the-museum/exhibitions/whats-happening/introduction-to-the-exhibition/〕
The term "cyberspace" first appeared in fiction in the 1980s in the work of cyberpunk science fiction author William Gibson, first in his 1982 short story "Burning Chrome" and later in his 1984 novel ''Neuromancer.'' In the next few years, the word became prominently identified with online computer networks. The portion of ''Neuromancer'' cited in this respect is usually the following:
Now widely used, the term has since been criticized by Gibson, who commented on the origin of the term in the 2000 documentary ''No Maps for These Territories'':

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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