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・ VMR-1
・ VMR-152
・ VMRay
・ VMS
・ VMS Eve
・ VMSB-243
・ VMSB-244
・ VMSB-245
・ VMSB-342
・ VMScluster
・ Vmstat
・ VMT
・ VMTB-151
・ VMTB-341
・ VMTurbo
VMU
・ VMU-1
・ VMU-2
・ VMU-3
・ VMU-4
・ VMV-class patrol boat
・ VMware
・ VMware ESX
・ VMware Fusion
・ VMware Horizon View
・ VMware Infrastructure
・ VMware Player
・ VMware Server
・ VMware Service Manager
・ VMware ThinApp


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VMU : ウィキペディア英語版
VMU

The VMU, or Visual Memory Unit, also referred to as the Visual Memory or VM in Japan (ビジュアルメモリ) and Europe, is the primary "memory card" produced by SEGA for the Dreamcast home video game console. The device features a monochrome liquid crystal display (LCD), multi-player gaming capability (via connectors at the top), second screen functionality, a real-time clock, file manager, built-in flash memory, and sound capability. Prior to the launch of the Dreamcast, a special Godzilla edition VMU, preloaded with a virtual pet game, was released on July 30, 1998 in Japan,〔(【引用サイトリンク】url=http://www.play-asia.com/dreamcast-visual-memory-card-vmsvmu-godzilla-design-paOS-13-49-en-70-5wz.html )〕 6 months before Sony released a similar device (albeit lacking any of the VMU's second-screen functionality) for its PlayStation console.
While its most basic function is as a removable storage device, the VMU may also serve as an auxiliary display during normal gameplay and, through the use of additional software (distributed as extras on Dreamcast GD-ROMs), acts as a handheld game console. Console-like features of the VMU include a screen, speaker, proper directional pad, four action buttons, the ability to connect and interact with other VMUs, and the ability to download additional games. While the standard VMU is white, colors were expanded to include many variations. Japan even saw the release of branded VMUs, such as those by Sonic Team, Capcom and Hello Kitty.
==Hardware==

For use as a memory card and second-screen, the VMU is plugged directly into one of two slots on a Dreamcast controller (up to two VMUs may be plugged in each controller, and eight VMUs per Dreamcast console).
Upon initial use, the player is prompted to set the date and time, and then select from a group of bitmap images to serve as the default background for the VMU (various Dreamcast titles may offer players additional background images for the unit). This image is displayed while the Dreamcast console is in the operating system menu.
When operated independently of the Dreamcast console, the VMU acts as a file manager, clock/calendar (with selectable clock animations), and handheld game console. VMUs may also connect to each other directly to facilitate file transfer or multiplayer gaming.
The VMU runs on two CR-2032 lithium batteries which are inserted into the rear of the VMU under a screw-secured lid. Without battery power, the VMU still functions as a memory card and auxiliary display, but cannot play downloaded mini-games. Additionally, a VMU without battery power will beep when the Dreamcast is powered on (if the VMU is inserted into a connected Dreamcast controller).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「VMU」の詳細全文を読む



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