翻訳と辞書
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・ Samora Fihlani
・ Samora Goodson
・ Samora Khulu
・ Samora Machel
・ Samora Machel Bridge
・ Samora Machel Constituency
・ Samora Machel Monument
・ Samora Yunis
・ Samoranovo
・ Samore
・ Samoreau
・ Samori Marksman
・ Samori Ture
・ Samorn Kieng
・ Samorogouan Department
Samorost
・ Samorost (series)
・ Samorost 2
・ Samorost 2 Soundtrack
・ Samorost 3
・ Samoryadovka River
・ Samorządki
・ Samos
・ Samos (disambiguation)
・ Samos (satellite)
・ Samos (theme)
・ Samos (town)
・ Samos 2
・ Samos 3
・ Samos 4


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Samorost : ウィキペディア英語版
Samorost

''Samorost'' is a puzzle point-and-click adventure game developed by Amanita Design. The first game of the ''Samorost'' series, it was released in 2003 for free at the Amanita Design website.
==Development==

''Samorost'' was created by Jakub Dvorský while he was a student at the (Academy of Arts, Architecture and Design ) in Prague, in the department of Graphic Design and Visual Communication in 2003. Although short and simplistic in its gameplay, its surreal graphics and memorable score made the game stand out.
The object of the game is to avert a collision between the gnome's home planet and a large incoming spaceship.
''Samorost'' was nominated for the Webby Award in 2004 and the Top Talent Award in 2003.〔(【引用サイトリンク】title=Samorost 1 page at Amanita Design website )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Samorost」の詳細全文を読む



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