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・ SSV Oliver Hazard Perry
・ SSV Reutlingen 05
・ SSV Stötteritz
・ SSV Tabor Boy
・ SSV Ulm 1846
・ SSVg Velbert
・ SSVM
・ SSVOBB "Lambach Aircraft"
・ SSW
・ SSW Appalachian Heavyweight Championship
・ SSW Heavyweight Championship
・ SSW Junior Heavyweight Championship
・ SSW Tag Team Championship
・ SSW Young Guns Championship
・ SSWAP
SSX
・ SSX (2012 video game)
・ SSX (disambiguation)
・ SSX (series)
・ SSX 3
・ SSX Blur
・ SSX on Tour
・ SSX Tricky
・ SSX1
・ SSX2
・ SSX2IP
・ SSX4
・ SSX4 (gene)
・ SSX5
・ SSZ


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SSX : ウィキペディア英語版
SSX

''SSX'' (short for ''Snowboard Supercross'') is the first in the ''SSX'' series of snowboarding video games. It was developed by EA Canada and published by Electronic Arts for the PlayStation 2 in October 2000. It is the first game in EA's EA Sports Big brand, which specializes in extreme sports titles with an unrealistic or arcade feel.
''SSX'' was both a commercial and critical success, while also receiving numerous industry awards, and was widely regarded by critics as one of the standouts of the PlayStation 2's launch library. The Academy of Interactive Arts and Sciences gave ''SSX'' five awards, including "Console Sports Game of The Year" and "Racing Game of The Year". The executive producer and creative leader of ''SSX'' was Steve Rechtschaffner, who was also the inventor of the now Olympic snowboard event called Boardercross, which served as the inspiration for the game.
Subsequent titles in the ''SSX'' series include, in order of release: ''SSX Tricky'', ''SSX 3'', ''SSX on Tour'', ''SSX Blur'', and a reboot released in 2012, ''SSX''.
==Gameplay==
Players may choose one of a number of riders, each with their own statistics and boarding style. A course is selected, and the player is given the option of racing down the course or participating in a competition to do tricks.
Each course is filled with ramps, rails, jumps, and other assorted objects. Performing tricks fills up the player's boost meter, which can then be used for additional acceleration, making tricks important even in a race. While some tricks do have origins in snowboarding, many of the more advanced tricks are not realistic to actual physics. This matters little in games of this style, as the larger and more extreme tricks count for the most points and are the most spectacular to execute. Players also have the option of practicing or exploring courses in "freeride" mode.
There are eight characters, with four available at the start. They are Mac, Elise, Moby, Kaori, Zoe, JP, Jurgen and Hiro.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「SSX」の詳細全文を読む



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