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RuneQuest : ウィキペディア英語版
RuneQuest

''RuneQuest'' is a fantasy role-playing game first published in 1978 by Chaosium, created by Steve Perrin and set in Greg Stafford's mythical world of Glorantha. RuneQuest was notable for its original gaming system (designed around a percentile die and with an early implementation of skill rules). There have been several incarnations of the game. The most recent version was released in July 2012 by The Design Mechanism under the title ''RuneQuest 6''.〔NASH Pete and WHITAKER Lawrence, ''RuneQuest 6'', The Design Mechanism, July 2012, Softback cover, 456 p., ISBN 978-0-9877259-0-5〕 As of November 2015, a new edition titled ''RuneQuest: Classic Edition'' had reached its funding goal on Kickstarter. This edition is a reprint of the second edition with errata incorporated.
In Britain in the 1980s, ''RuneQuest'' was recognised by the gaming world as one of the 'Big Three' games with the largest market share, the others being ''Dungeons & Dragons'' and ''Traveller.〔LIVINGSTONE Ian, ''Dicing with Dragons'', Plume Books, 1983. ISBN 0-452-25447-7, p. 81〕
==Setting==
(詳細はGlorantha. However, supplements published by Mongoose showcase other settings. (Young Kingdoms, Sláine and a pirates setting). The first edition of Clockwork & Chivalry, a clockpunk version of the English Civil War, by Cakebread & Walton also used the Mongoose rules before switching to their in-house Renaissance Deluxe system.
The well-developed background of the game offered a breadth of material for players and gamemasters to draw from. At a time when many RPG settings were cobbled together, ''RuneQuest'' offered players a vibrant living world, giving them a much more developed fictional world with established geography, history, and religion.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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