翻訳と辞書
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・ Rakkestad IF
・ Rakkestad Station
・ Rakkety Tam
・ Rakkhi Bahini'r Shotto-Mittha
・ Rakkojae
・ Rakkopilli
・ Rakkus
・ Rakkuyilin Ragasadassil
・ Rakle (Prilep)
・ Raklinovo
・ Raklitsa
・ Raklitsa Island
・ Raklitza
・ Rakliš
・ Raklja
RakNet
・ Rakni
・ Rakni's Mound
・ Raknno
・ Rako District
・ Rako Raaxo
・ Rakoegtanga
・ Rakojady, Greater Poland Voivodeship
・ Rakolta
・ Rakomelo
・ Rakon
・ Rakoniewice
・ Rakoniewice-Wieś
・ Rakonje
・ Rakontur


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RakNet : ウィキペディア英語版
RakNet

RakNet is networking middleware developed by Oculus VR, Inc. for use in the computer and video game industry. RakNet was originally authored by Jenkins Software LLC.
==Overview==
RakNet is a C++ class library that provides UDP and reliable TCP transport. It contains several core systems that rely on the transport layer: object replication; Remote procedure call in C++ using Boost C++ Libraries; VoIP supporting FMOD, DirectSound, and PortAudio; NAT traversal; and Patch .
Its source was available without charge for games grossing under $100,000〔. "RakNet - Multiplayer game network engine." RakNet - Multiplayer game network engine. Jenkins Software LLC, 25 Jun 2011. Web. 11 Feb 2012. .〕 allowing use by developers of indie or free/open source games.〔Jenkins, Kevin, and Digitalghost. "RakNet in open source games." RakNet - Multiplayer game network engine. Jenkins Software LLC, 27 July 2010. Web. 11 Feb 2012.
On July 7, 2014, RakNet was bought by Oculus VR who released the source code for PCs, under the BSD licence with a patent granting license.〔 "GitHub for OculusVR/RakNet/LICENSE"

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「RakNet」の詳細全文を読む



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