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・ Peaches N Cream (Snoop Dogg song)
・ Peaches O'Neill
・ Peaches of Immortality
・ Peachester Public Dip
・ PeaceJam
・ Peacekeeper
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・ Peacekeeper (Fleetwood Mac song)
・ PeaceKeeper Cause-Metics
・ Peacekeeper Park
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・ Peacekeeper Revolver
・ Peacekeepers (Farscape)
・ Peacekeeping
・ Peacekeeping Monument
PeaceMaker
・ Peacemaker
・ Peacemaker (1990 film)
・ Peacemaker (album)
・ Peacemaker (bus)
・ Peacemaker (comics)
・ Peacemaker (novel)
・ Peacemaker (ship)
・ Peacemaker Kurogane
・ Peacemakers
・ Peacemakers (TV series)
・ Peacemakers International
・ Peacemaking
・ Peacemaking criminology
・ Peacemarsh


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PeaceMaker : ウィキペディア英語版
PeaceMaker

''PeaceMaker'' is a video game developed by ImpactGames, and published in February 2007 for Windows and Mac OS. It is a government simulation game which simulates the Israeli-Palestinian conflict. Labelled as a serious game, it is often pitched as "a video game to promote peace".
The game was originally a university project started in 2005 by a small team from the Carnegie Mellon University. After graduating, two of the members founded a game development company in order to finish the project.
''Peacemaker'' players can choose to represent either the leader of Israel or the Palestinian Authority. They have to deal with events presented using real world pictures and footage. They have to react and make social, political, and military decisions that their position entails within a gameplay system similar to turn-based strategy. The goal of the game is to solve the conflict with the two-state solution.
''PeaceMaker'' was well received by both the gaming and general press and won several awards. Critics praised its gameplay and the accuracy of the conflict representation. It is seen as an important game for the serious game movement and is becoming a flagship of the genre. Its educational value allows for a better understanding of the Israeli-Palestinian conflict and promotes peace.
== Gameplay ==

''PeaceMaker'' is a government simulation game that incorporates elements of turn-based strategy. The player choose to be either the Prime Minister of Israel or the President of the Palestinian National Authority, and must resolve the conflict peacefully. The game interface includes a map, like ''Civilization'', showing the Gaza Strip, the Galilee, the West Bank and the north of the Negev.〔 After each turn, the events of the week are pointed on the map. By clicking on it, the player views a news report, with real-world pictures and footage, of a demonstration or a bomb attack.〔
Each week, the player makes a decision regarding security, construction or politics. He may seek the advice of two advisers with differing opposite views. The Palestinian President is helped by a national and a foreign adviser. The Israeli Prime Minister has the views of a hawk, advocating
repressive measures, and a dove, willing to help the Palestinians.〔 The player has access to panel of decision, such as making a speech, negotiating with other leaders or staging military operations. Reflecting the asymmetric conflict, the two leaders cannot make the same decisions. The Israeli Prime Minister has major financial and military power, and can for example order missile strikes or a curfew. The Palestinian President is much more helpless, and has to ask the third-party help for most of his actions.〔〔
A key-point of the game is that the actions of the players do not always have the expected outcome. For example, an Israeli proposal for medical aid shortly after an air strike will be turned down, and will detoriate even further the relation with the Palestinians.〔〔
The player actions provoke immediate reactions, such as public protest or political critics. They also influence several long-term variables, classified into two categories. The first is the approval of the policy of the player by different groups and leaders. The second covers economical, social or political indicators. Their values are displayed on the screen as thermometers.〔
Each leader must take into account the approval of his counterpart, of both people, of the United Nations, the United States and the Arab world. The Palestinian President also has to deal with the Fatah and Hamas ; and the Israeli Prime Minister with the Yesha Council (representing the settlers) and all the Palestinian militant organisations (such as the Islamic Jihad, the Izz ad-Din al-Qassam Brigades and the Al-Aqsa Martyrs' Brigades).〔
The player has access to polls, which represent the different indicators. Each leader is informed of his leadership and the quality of his relations with the other party. On the Palestinian side, the polls cover the authority of the President, the opinion of the man of the street towards Israel, economic health and national independence. On the Israeli side, they
reflect the insecurity, the suppression, and the Israeli compassion towards the Palestinians.〔
The opinions of the different parties are summarised by two counters displayed on the screen. Ranging from -100 to 100, they measure the approval of two groups. In the role of the Prime Minister of Israel, those two groups are the Israeli and Palestinian people ; in the role of Palestinian President, of its citizens and the international community. The game starts with both counters at zero. Any of them dropping too low cause the game over: either the leader is removed from office, or the new intifada begins. When both counters are up to the maximum, the conflict is solved by the two-state solution.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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