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Myst
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・ Mystacomyia


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Myst : ウィキペディア英語版
Myst

| director =
| producer = Laurie Strand
| designer = Rand Miller
Robyn Miller
| programmer = Rand Miller
Rich Watson
| artist = Robyn Miller
Chuck Carter
| writer =
| composer = Robyn Miller
| series = ''Myst''
| platforms =
| released = Saturn
PlayStation
3DO
Microsoft Windows
Atari Jaguar CD
CD-i
AmigaOS
PlayStation Portable
Nintendo DS
iOS
Nintendo 3DS
}}
| genre = Graphic adventure, puzzle
| modes = Single-player
}}
''Myst'' is a graphic adventure puzzle video game designed and directed by the brothers Robyn and Rand Miller. It was developed by Cyan, Inc. and published by Brøderbund. The Millers began working on ''Myst'' in and released it for the Macintosh on September 24, 1993; it was developer Cyan's largest project to date. Remakes and ports of the game have been released for platforms including Sega Saturn, PlayStation, 3DO, Microsoft Windows, Atari Jaguar CD, CD-i, AmigaOS, PlayStation Portable, Nintendo DS, iOS, and OS X.
''Myst'' puts the player in the role of the Stranger, who uses a special book to travel to the island of Myst. There, the player uses other special books written by an artisan and explorer named Atrus to travel to several worlds known as "Ages". Clues found in each of these Ages help to reveal the back-story of the game's characters. The game has several endings, depending on the course of action the player takes.
Upon release, ''Myst'' was a surprise hit, with critics lauding the ability of the game to immerse players in the fictional world. The game was the best-selling PC game until ''The Sims'' exceeded its sales in . ''Myst'' helped drive adoption of the then-nascent CD-ROM format. ''Myst''s success spawned four direct video game sequels as well as several spin-off games and novels.
==Gameplay==

The gameplay of ''Myst'' consists of a first-person journey through an interactive world. The player moves the character by clicking on locations shown on the screen; the scene then crossfades into another frame, and the player can continue to explore. Players can interact with specific objects on some screens by clicking or dragging them. To assist in rapidly crossing areas already explored, ''Myst'' has an optional "Zip" feature. When a lightning bolt cursor appears, players can click and skip several frames to another location. While this provides a rapid method of travel, it can also cause players to miss important items and clues. Some items can be carried by the player and read, including journal pages which provide backstory. Players can only carry a single page at a time, and pages return to their original locations when dropped.
To complete the game, the player must explore the seemingly deserted island of Myst. There the player discovers and follows clues to be transported via "linking books" to several "Ages", each of which is a self-contained mini-world. Each of the Ages—named Selenitic, Stoneship, Mechanical, and Channelwood—requires the user to solve a series of logical, interrelated puzzles to complete its exploration. Objects and information discovered in one Age may be required to solve puzzles in another Age, or to complete the game's primary puzzle on Myst. For example, in order to activate a switch, players must first open a safe and use the matches found within to start a boiler.〔
Apart from its predominantly nonverbal storytelling,〔 ''Myst''s gameplay is unusual among adventuring computer games in several ways. The player is provided with very little backstory at the beginning of the game, and no obvious goals or objectives are laid out. This means that players must simply begin to explore. There are no obvious enemies, no physical violence, and no threat of "dying" at any point, although it is possible to reach a few "losing" endings. There is no time limit to complete the game.〔 The game unfolds at its own pace and is solved through a combination of patience, observation, and logical thinking.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Myst」の詳細全文を読む



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