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・ Morgen (film)
・ Morgen (Ivo Robić song)
・ Morgen (mythological creature)
・ Morgen (Ronnie Tober song)
・ Morgen ben ik rijk
・ Morgen Freiheit
・ Morgen fällt die Schule aus
・ Morgen schon
・ Morgen und Abend
・ Morgen Witzel
・ Morgen!
・ Morgenavisen
・ Morgenberghorn
・ Morgenbladet
・ Morgenblätter
MorgenGrauen
・ Morgenhyrderne
・ Morgenklubben med Loven & Co
・ Morgenland Festival Osnabrück
・ Morgenleithe
・ Morgenposten
・ Morgenrot
・ Morgenrot (film)
・ Morgenröthe-Rautenkranz
・ Morgenster
・ Morgenstern
・ Morgenstern (band)
・ Morgenstern (Mittelalter band)
・ Morgensternhöhe
・ Morgenstond


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MorgenGrauen : ウィキペディア英語版
MorgenGrauen

''MorgenGrauen'', abbreviated ''MG'', is a German-language MUD, a text-based online role-playing game, founded in 1992 and opened to the public in 1993. It is noted as popular in the MUD world, described at times as having an average of around 100 players online per day, with some days seeing 220 players. It bills itself, and has been noted by others, as the world's largest German-speaking MUD.
Its name means "Dawn", or specifically and literally "morning-gray", the dawn twilight.
==Game characteristics==

''MorgenGrauen'' takes place in a medieval fantasy setting. Players may choose between the human, elf, dwarf, hobbit, goblin, dark elf and feline races for their characters. "Guilds" are found rather than character classes; fantasy RPG staples such as the Fighter, Magician, and Cleric are present, but also such distinctive flourishes as the Karate, Chaos, and Beer Shaker guilds, in total 10.
The MUD allows new users to log in as a guest character, but guests are often ignored and cannot solve quests or do reasonable fighting.
''MorgenGrauen'' has introduced a distinctive level system in May 1996, where the normal fighting experience points became only a small part of a player character's total level. Since then, PCs get additional level points for solving official and mini-quests, exploring areas, killing strong monsters the first time, guild skills and magic potions. For each 100 level points PCs may advance one level; the current maximum is about level 160. As an example, a high-level player may have about 5% of his points from fighting experience, about 5% from magic potions, 5% from guild skills, 30% from quest points, 20% from first-kill points and 35% from exploring. To prevent making exploring point locations known the level points lacking to the next advance are displayed only as approximate value.
There are 80 magic potions to be found, which permanently increase your stats, composed of intelligence, stamina, strength and dexterity. The locations of these potions vary for different players, there are some hundred hides for them, but you can get hints from the oracle to find them.
Death has no important role in ''MorgenGrauen'', you get a stat reduction and reduced attacks for some time, and lose some fighting experience points, but lose no important attributes like fighting and spellcasting skills, stats or other level points. So you may meet death more often than in other MUDs, but with lesser consequences. Restoring your life and concentration (aka magic) points is done mainly by consuming drinks and food in inns.
Player killing is prohibited. Player may unite in teams to fight strong monsters or monster groups with the advantage of a coordinated start of the fight, a teamchannel and distribution of the first-kills to one of the players not yet having it.
''MorgenGrauen'' has a special text-only mode without ascii pictures for blind people. It allows the use of scripts for running ways and fighting assistance, but not for solving quests and fully automated exploring.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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