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Magic: The Gathering video games : ウィキペディア英語版
Magic: The Gathering video games

Several video games based on the ''Magic: The Gathering'' franchise exist for multiple systems. Some have attempted to translate the card game to electronic play nearly exactly; others have taken more liberties and drawn more from the setting than the actual rules of the card game. Benefits of successful video game versions of the card game include convenience, practice, and challenge. However, artificial intelligence for a game such as ''Magic'' is an extremely hard problem, and such software usually must be continuously updated to stay current with recently released card sets. Video game versions often expand on artwork, and may include unique cards that rely on randomly generated numbers or variables, effects which would be difficult or annoying to duplicate in real life.
==''Magic: The Gathering''==
(詳細はplane of Shandalar, where the player must travel the land and fight random enemies to gain cards, and defeat five wizards representing the five colors. The player must prevent one color from gaining too much power, and defeat the planeswalker Arzakon, who has a deck of all five colors. Adventure game and role-playing game elements are present, including inventory, gold, towns, dungeons, random battles, and character progression in the form of new abilities and a higher life point total. Two expansion packs were published, ''Spells of the Ancients'' and ''Duels of the Planeswalkers''.
The game is notable as being the last game the esteemed game designer Sid Meier (''Civilization'', ''Railroad Tycoon'') worked on while employed by MicroProse, though his involvement was short. Meier left before development was complete to found Firaxis Games.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Magic: The Gathering video games」の詳細全文を読む



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