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・ Hackergotchi
・ Hackerman Ridge
・ HackerNest
・ HackerOne
・ HackerRank
・ Hackers & Painters
・ Hackers (anthology)
・ Hackers (film)
・ Hackers Are People Too
・ Hackers at Large
・ Hackers Creek
・ Hackers in Wonderland
・ Hackers on Planet Earth
・ Hackers Wanted
・ Hackers&Agents
Hackerspace
・ Hackerspace Global Grid
・ Hackerspace.gr
・ HackerspaceSG
・ Hackesche Höfe
・ Hackescher Markt
・ Hacket
・ Hacket River
・ Hacketstown
・ Hacketsville, California
・ Hackett
・ Hackett (automobile)
・ Hackett (surname)
・ Hackett (township)
・ Hackett Catholic Central High School


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Hackerspace : ウィキペディア英語版
Hackerspace

A hackerspace (also referred to as a hacklab, makerspace or hackspace) is a community-operated workspace where people with common interests, often in computers, machining, technology, science, digital art or electronic art, can meet, socialize and collaborate. Hackerspaces have also been compared to other community-operated spaces with similar aims and mechanisms such as Fab Lab, Men's Sheds, and with commercial "for profit" companies such as TechShop.
== Activities ==

In general, hackerspaces function as centers for peer learning and knowledge sharing, in the form of workshops, presentations, and lectures. They usually also offer social activities for their members, such as game nights and parties. Hackerspaces can be viewed as open community labs incorporating elements of machine shops, workshops, and/or studios where hackers can come together to share resources and knowledge to build and make things.
Many hackerspaces participate in the use and development of free software, open hardware, and alternative media. They are often physically located in infoshops, social centers, adult education centers, public schools, public libraries, or on university campuses, but may relocate to industrial or warehouse space when they need more room.
Hackerspaces with open membership became common throughout Germany in the 1990s in the orbit of the German Chaos Computer Club (CCC), with the C-base being probably an example. The concept however was limited to less than a dozen spaces within Germany, and did not spread beyond borders at first. Most likely this was because initial founding costs were prohibitive for small groups without the support of a large organization like the CCC.
In 2006, Paul Bohm came up with a fundraising strategy based on the Street Performer Protocol to build Metalab in Vienna, Austria, and became its founding director. In 2007, he and others started Hackerspaces.org, a wiki-based website that maintains a list of many hackerspaces and documents patterns on how to start and run them. As of September 2015, the community list included 1967 hackerspaces with 1199 active sites and 354 planned sites.
The advent of crowdfunding and Kickstarter has put the tools required to build hackerspaces within reach of an even wider audience. Those tools are for example used by Bilal Ghalib, who had previously worked on a hackerspace documentary, and others to bring the hackerspace concept to the Middle East.
Most recent studies of hackerspace in China — where Internet access is heavily censored — suggest that new businesses and organized tech conferences there serve to intervene in the status quo "from within". The first hackerspace in China, Xinchejian, opened in Shanghai in 2010. Thereafter a network of hackerspaces emerged, nourishing an emerging maker culture. By designing open technologies and developing new businesses, Chinese makers make use of the system, make fun of it, altering it and provoking it. DIY makers often bring and align contradictory idea together, such as copycat and open source, manufacturing and DIY, individual empowerment and collective change. In doing so, they craft a subject position beyond the common rhetoric that Chinese citizens lack creativity. As a site of individual empowerment, hackerspace and DIY making enable people to remake the very societal norms and material infrastructures that undergird their work and livelihood.〔Lindtner, Silvia (2014), "Hackerspaces and the Internet of Things in China: How makers are reinventing industrial production, innovation, and the self", China Information 28(2): 145-167.〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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