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GameStick : ウィキペディア英語版
GameStick

The GameStick is a video game console developed by PlayJam and is a microconsole the size of a USB flash drive that plugs directly into the back of a TV through an HDMI port and ships with its own Bluetooth controller. Users of GameStick can access and download content via its curated store-front via Wi-Fi with content stored locally for offline access. The device is powered by the PlayJam Games Platform running its own version of the Android operating system. GameStick is intended to be a portable device aimed at casual to mid-core gamers for $79. Similar to the Ouya, it was funded through Kickstarter.
Originally planned to release in June 2013, it was delayed〔(GameStick: The Most Portable TV Games Console Ever Created by GameStick » Project Update - 158 Days In. — Kickstarter ). Kickstarter.com. Retrieved on 2013-08-23.〕 and units did not ship to retailers for the general public until early November 2013.〔()〕 It features an exclusive GameStick game and access to the app store for games and applications designed specifically for the GameStick platform, of which the majority are casual games targeted at or used by a mass audience of casual gamers.
All systems can be used as development kits, allowing any GameStick owner and gamer to also be a developer, without the need for licensing fees. The GameStick is classified as part of the eighth generation of video game consoles and as such is a rival competing against the PlayStation 4, Xbox One, Wii U, PlayStation Vita, Shield Portable, and Ouya.
==History==

Jasper Smith, CEO of PlayJam, and the PlayJam "development team" began recruiting support from developers early in the process. Before the project's launch, GameStick, based out of San Francisco, CA, was said to have support from; "over 1000 developers". Game designers interested in the project can pledge $500 in support of the console in exchange for a prototype unit and SDK one month before launch. As of February, 2013, the game was successfully funded with over 5,600 backers and about $650,000 fundraised. The PlayJam team set out to design a video game project that was affordable, portable, accessible and with a more simple design. The use of Android, as the development software, which holds over 700,000 games, allows a wide range of games for the Gamestick system and the PlayJam Company to work with. The GameStick Marketplace, an online store through the system to purchase games, allows parental control to be used as well as password protection when purchasing games. PlayJam is continuing to work with developers to continue to bring in the best games possible for the Gamestick console. Although specific information regarding compatibility has not been released, PlayJam reports that at least 200 existing games on the Google Play Store will be compatible with GameStick.〔 However, the GameStick will not support the Google Play store directly, so game developers will need to port their games specifically to the GameStick store. News about the GameStick has been featured on tech websites such as Engadget, SlashGear, and Tom's Hardware, as well as mainstream media outlets like NBC News.〔
In April 2013 it was reported that the launch date had been put back by three months to June due to demand and a change in production methods.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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