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・ Autostrada A31 (Italy)
・ Autosomal recessive cerebellar ataxia
・ Autosomal recessive multiple epiphyseal dysplasia
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Autostereoscopy
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・ Autosticha aureolata
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・ Autosticha banauscopa
・ Autosticha bilobella
・ Autosticha binaria


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Autostereoscopy : ウィキペディア英語版
Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear or glasses on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D". There are two broad approaches currently used to accommodate motion parallax and wider viewing angles: eye-tracking, and multiple views so that the display does not need to sense where the viewers' eyes are located.Examples of autostereoscopic displays technology include lenticular lens, parallax barrier, volumetric display, holographic and light field displays.== Technology ==Many organizations have developed autostereoscopic 3D displays, ranging from experimental displays in university departments to commercial products, and using a range of different technologies.The method of creating autostereoscopic flat panel video displays using lenses was mainly developed in 1985 by Reinhard Boerner at the Heinrich Hertz Institute (HHI) in Berlin.Prototypes of single-viewer displays were already being presented in the 1990s, by Sega AM3 (Floating Image System)''Electronic Gaming Monthly'', issue 93 (April 1997), page 22 and the HHI. Nowadays, this technology has been developed further mainly by European and Japanese companies.One of the best-known 3D displays developed by HHI was the Free2C, a display with very high resolution and very good comfort achieved by an eye tracking system and a seamless mechanical adjustment of the lenses.Eye tracking has been used in a variety of systems in order to limit the number of displayed views to just two, or to enlarge the stereoscopic sweet spot. However, as this limits the display to a single viewer, it is not favored for consumer products.Currently, most flat-panel displays employ lenticular lenses or parallax barriers that redirect imagery to several viewing regions; however, this manipulation requires reduced image resolutions. When the viewer's head is in a certain position, a different image is seen with each eye, giving a convincing illusion of 3D. Such displays can have multiple viewing zones, thereby allowing multiple users to view the image at the same time, though they may also exhibit dead zones where only a non-stereoscopic or pseudoscopic image can be seen, if at all.
Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear or glasses on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D". There are two broad approaches currently used to accommodate motion parallax and wider viewing angles: eye-tracking, and multiple views so that the display does not need to sense where the viewers' eyes are located.
Examples of autostereoscopic displays technology include lenticular lens, parallax barrier, volumetric display, holographic and light field displays.
== Technology ==
Many organizations have developed autostereoscopic 3D displays, ranging from experimental displays in university departments to commercial products, and using a range of different technologies.〔

The method of creating autostereoscopic flat panel video displays using lenses was mainly developed in 1985 by Reinhard Boerner at the Heinrich Hertz Institute (HHI) in Berlin.〔

Prototypes of single-viewer displays were already being presented in the 1990s, by Sega AM3 (Floating Image System)〔''Electronic Gaming Monthly'', issue 93 (April 1997), page 22〕 and the HHI. Nowadays, this technology has been developed further mainly by European and Japanese companies.
One of the best-known 3D displays developed by HHI was the Free2C, a display with very high resolution and very good comfort achieved by an eye tracking system and a seamless mechanical adjustment of the lenses.
Eye tracking has been used in a variety of systems in order to limit the number of displayed views to just two, or to enlarge the stereoscopic sweet spot. However, as this limits the display to a single viewer, it is not favored for consumer products.
Currently, most flat-panel displays employ lenticular lenses or parallax barriers that redirect imagery to several viewing regions; however, this manipulation requires reduced image resolutions. When the viewer's head is in a certain position, a different image is seen with each eye, giving a convincing illusion of 3D. Such displays can have multiple viewing zones, thereby allowing multiple users to view the image at the same time, though they may also exhibit dead zones where only a non-stereoscopic or pseudoscopic image can be seen, if at all.

抄文引用元・出典: フリー百科事典『 glasses-free 3D" or "glassesless 3D". There are two broad approaches currently used to accommodate motion parallax and wider viewing angles: eye-tracking, and multiple views so that the display does not need to sense where the viewers' eyes are located.Examples of autostereoscopic displays technology include lenticular lens, parallax barrier, volumetric display, holographic and light field displays.== Technology ==Many organizations have developed autostereoscopic 3D displays, ranging from experimental displays in university departments to commercial products, and using a range of different technologies.The method of creating autostereoscopic flat panel video displays using lenses was mainly developed in 1985 by Reinhard Boerner at the Heinrich Hertz Institute (HHI) in Berlin.Prototypes of single-viewer displays were already being presented in the 1990s, by Sega AM3 (Floating Image System)''Electronic Gaming Monthly'', issue 93 (April 1997), page 22 and the HHI. Nowadays, this technology has been developed further mainly by European and Japanese companies.One of the best-known 3D displays developed by HHI was the Free2C, a display with very high resolution and very good comfort achieved by an eye tracking system and a seamless mechanical adjustment of the lenses.Eye tracking has been used in a variety of systems in order to limit the number of displayed views to just two, or to enlarge the stereoscopic sweet spot. However, as this limits the display to a single viewer, it is not favored for consumer products.Currently, most flat-panel displays employ lenticular lenses or parallax barriers that redirect imagery to several viewing regions; however, this manipulation requires reduced image resolutions. When the viewer's head is in a certain position, a different image is seen with each eye, giving a convincing illusion of 3D. Such displays can have multiple viewing zones, thereby allowing multiple users to view the image at the same time, though they may also exhibit dead zones where only a non-stereoscopic or pseudoscopic image can be seen, if at all.">ウィキペディア(Wikipedia)
glasses-free 3D" or "glassesless 3D". There are two broad approaches currently used to accommodate motion parallax and wider viewing angles: eye-tracking, and multiple views so that the display does not need to sense where the viewers' eyes are located.Examples of autostereoscopic displays technology include lenticular lens, parallax barrier, volumetric display, holographic and light field displays.== Technology ==Many organizations have developed autostereoscopic 3D displays, ranging from experimental displays in university departments to commercial products, and using a range of different technologies.The method of creating autostereoscopic flat panel video displays using lenses was mainly developed in 1985 by Reinhard Boerner at the Heinrich Hertz Institute (HHI) in Berlin.Prototypes of single-viewer displays were already being presented in the 1990s, by Sega AM3 (Floating Image System)''Electronic Gaming Monthly'', issue 93 (April 1997), page 22 and the HHI. Nowadays, this technology has been developed further mainly by European and Japanese companies.One of the best-known 3D displays developed by HHI was the Free2C, a display with very high resolution and very good comfort achieved by an eye tracking system and a seamless mechanical adjustment of the lenses.Eye tracking has been used in a variety of systems in order to limit the number of displayed views to just two, or to enlarge the stereoscopic sweet spot. However, as this limits the display to a single viewer, it is not favored for consumer products.Currently, most flat-panel displays employ lenticular lenses or parallax barriers that redirect imagery to several viewing regions; however, this manipulation requires reduced image resolutions. When the viewer's head is in a certain position, a different image is seen with each eye, giving a convincing illusion of 3D. Such displays can have multiple viewing zones, thereby allowing multiple users to view the image at the same time, though they may also exhibit dead zones where only a non-stereoscopic or pseudoscopic image can be seen, if at all.">ウィキペディアでAutostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear or glasses on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D". There are two broad approaches currently used to accommodate motion parallax and wider viewing angles: eye-tracking, and multiple views so that the display does not need to sense where the viewers' eyes are located.Examples of autostereoscopic displays technology include lenticular lens, parallax barrier, volumetric display, holographic and light field displays.== Technology ==Many organizations have developed autostereoscopic 3D displays, ranging from experimental displays in university departments to commercial products, and using a range of different technologies.The method of creating autostereoscopic flat panel video displays using lenses was mainly developed in 1985 by Reinhard Boerner at the Heinrich Hertz Institute (HHI) in Berlin.Prototypes of single-viewer displays were already being presented in the 1990s, by Sega AM3 (Floating Image System)''Electronic Gaming Monthly'', issue 93 (April 1997), page 22 and the HHI. Nowadays, this technology has been developed further mainly by European and Japanese companies.One of the best-known 3D displays developed by HHI was the Free2C, a display with very high resolution and very good comfort achieved by an eye tracking system and a seamless mechanical adjustment of the lenses.Eye tracking has been used in a variety of systems in order to limit the number of displayed views to just two, or to enlarge the stereoscopic sweet spot. However, as this limits the display to a single viewer, it is not favored for consumer products.Currently, most flat-panel displays employ lenticular lenses or parallax barriers that redirect imagery to several viewing regions; however, this manipulation requires reduced image resolutions. When the viewer's head is in a certain position, a different image is seen with each eye, giving a convincing illusion of 3D. Such displays can have multiple viewing zones, thereby allowing multiple users to view the image at the same time, though they may also exhibit dead zones where only a non-stereoscopic or pseudoscopic image can be seen, if at all.」の詳細全文を読む



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