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Al-Qadim : ウィキペディア英語版
Al-Qadim

Al-Qadim is an ''Arabian Nights''-themed campaign setting for the ''Dungeons & Dragons'' role-playing game. The setting was developed by Jeff Grubb for TSR, Inc., and was first released in 1992. Al-Qadim is set in the land of Zakhara, called the ''Land of Fate''. Thematically, the land of Zakhara is a blend of the historical Arabian Empire, the stories of legend, and a wealth of Hollywood cinematic history. Zakhara is a peninsula on the continent of Faerûn in the world of Toril, the locale of the Forgotten Realms campaign setting, although Al-Qadim is designed to stand on its own or be added to any existing campaign setting. The basic campaign setting was divided between two game products: ''Al-Qadim: Arabian Adventures'', a sourcebook describing character creation rules, equipment, and spells unique to the setting, and ''Al-Qadim: Land of Fate'', a boxed set describing the land of Zakhara, with separate sourcebooks for the players and the Dungeon Master.
==Publication==
The first ''Al-Qadim'' product, ''Arabian Adventures'', was released in 1992. ''Arabian Adventures'' presents only the basic rules for playing a D&D game set in a general Arabian setting, much like the ''Oriental Adventures'' book. The specific details of the setting are dealt with in later publications.
The ''Al-Qadim'' setting was designed to be limited in scope, and was conceived as a two-year project. Due to its popularity, it was extended by an extra year.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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