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Uzawa iteration : ウィキペディア英語版
Uzawa iteration
In numerical mathematics, the Uzawa iteration is an algorithm for solving saddle point problems. It is named after Hirofumi Uzawa and was originally introduced in the context of concave programming.
== Basic idea ==
We consider a saddle point problem of the form
: \begin A & B\\ B^
* & \end \begin x_1\\ x_2 \end
= \begin b_1\\ b_2 \end,
where A is a symmetric positive-definite matrix.
Multiplying the first row by B^
* A^ and subtracting from the second row yields the upper-triangular system
: \begin A & B\\ & -S \end \begin x_1\\ x_2 \end
= \begin b_1\\ b_2 - B^
* A^ b_1 \end,
where S := B^
* A^ B denotes the Schur complement.
Since S is symmetric positive-definite, we can apply standard iterative methods like the gradient descent
method or the conjugate gradient method to
: S x_2 = B^
* A^ b_1 - b_2
in order to compute x_2.
The vector x_1 can be reconstructed by solving
: A x_1 = b_1 - B x_2. \,
It is possible to update x_1 alongside x_2 during the iteration for the Schur complement system and thus obtain an efficient algorithm.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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